#ApexLegends Olympus, May 2019. ~5 months into development. Still had a LOT of change to come, but it was starting to find itself.
None of the PoIs were final. We were still trying to solve a floating city layout at a high level. There were LOTS of gaps and not enough walls. 🤣 pic.twitter.com/1ibEXY21Al
— Jason McCord (@MonsterclipRSPN) November 23, 2020